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Star wars the old republic online players
Star wars the old republic online players





star wars the old republic online players

This can easily be abused intentionally and unintentionally.

star wars the old republic online players

Nearly at a 1:1 ratio, however, the match-making system will accept ANYONE if a healer or a tank declines or leaves the match. Nearly everything you could recommend would make someone unhappy or be exploited somehow.Īn example of this is current matchmaking - it tries to pair tank and healer versus each other. Regardless yes, there are problems with matchmaking and I can't really say there's a solution. Do you know your defensives, do you use medpacs? This is part of why I enjoy 8v8 a bit more than 4v4 unless it's a trinity match.įor example, you can easily lose track and attention to what's going on around you, is your team there? Did they rotate and you stayed behind? Are most of your team stealth classes? This will put you at a disadvantage because there's less for them to target. However, that more so has a larger impact on yourself than your team. Not that you could be doing something wrong, which by the way the list of things you can mess up in 8v8 is higher than the average game. While they don't care, you are going out of your way to immediately make an assumption as to why you're getting blasted. Plenty of people play solo and get accused of being in a premade, this just isn't ok. I may be moving on from the project, but the Old Republic will never leave my heart.The dishonesty in this thread is just sad. "So to the team, to our longtime partners at Lucasfilm, and to all of you: thank you so, so much for this amazing journey. I’m really looking forward to experiencing them all right alongside our players. "As always, there are some exciting things in the works for the future of SWTOR - storylines and planets and gameplay and characters that I can’t wait to see come to life.

star wars the old republic online players

The team’s passion, creativity, and dedication to this game are incredible I don’t think I can ever fully express how much I’ve admired and appreciated working with them every single day. "The Star Wars galaxy has always been a huge part of my life since I was a kid, so getting to play a role in SWTOR’s growth from its initial vision to a colossal release and then an incredible live service for over a decade has been an amazing experience. "Even after almost sixteen years, I still can’t fully believe how lucky I’ve been to work on Star Wars: The Old Republic," Boyd wrote. He would continue on to work on many other expansions and would officially become creative director in 2016. After Erickson left in 2012, Boyd became a lead writer alongside Hall Hood, and they worked together on the Rise of the Hutt Cartel story. His team was led by Daniel Erickson, and Boyd helped create the story for the Trooper class among other things.







Star wars the old republic online players